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9 June 2025

  • 19:3819:38, 9 June 2025 Changelogs (hist | edit) [127 bytes] Wuffesan (talk | contribs) (Created page with "{{Stub}}") Tag: Visual edit
  • 19:2819:28, 9 June 2025 Version/ZombiePanic (hist | edit) [53 bytes] Wuffesan (talk | contribs) (Created page with "{{ZombiePanic_NavBox}}") Tag: Visual edit: Switched
  • 19:2419:24, 9 June 2025 Version/ZombiePanic/1.1 (hist | edit) [4,838 bytes] Wuffesan (talk | contribs) (Created page with "{{Version | title = 20th Anniversary Update | game = ZombiePanic | image1 = | version = 1.1 | date = 2005-10-17 | expected = | prev = 1.0 | next = | details = }}The entire source code from the ground up using "BugfixedHL" as a base, source code is available at [https://github.com/Monochrome-Inc/zombiepanic-hl GitHub]. === Changelog === Pre-Release Candidate #11d: * Fixed zombie health regen ignoring being hurt * Fixed zombies being allergic to water, no more drowni...") Tag: Visual edit
  • 19:1819:18, 9 June 2025 Version/ZombiePanic/1.0 (hist | edit) [1,774 bytes] Wuffesan (talk | contribs) (Created page with "{{Version | title = Full Release | game = ZombiePanic | image1 = | version = 1.0 | date = 2005-10-17 | expected = | prev = 1.0 | next = 1.1 | details = }} === Changelog === Fixed: * The grenade exploit is no more. * Random weapon spawning in the player spawning area removed. ( We have pleased the heathen gods. ) * Wall/Strafe running exploit should no longer be effective. * Cracked Survivor Face model repaired. (Thanks CoolCookieCooks!) Changes: * Players can m...") Tag: Visual edit
  • 19:1619:16, 9 June 2025 Version/ZombiePanic/0.94 (hist | edit) [1,279 bytes] Wuffesan (talk | contribs) (Created page with "{{Version | title = Version 0.94 | game = ZombiePanic | image1 = | version = 0.94 | date = 2005-02-15 | prev = 0.93 | next = 1.0 | details = }} === Changelog === Fixes: * Anti-telefragging code re-re-written by Rhone, now with special non-spawn-inside-your-friends-or-walls-or-outside-the-map Technologyâ„¢ * Spectator mode disabled temporarily to prevent exploits. * Set many more entities to reset upon a new round beginning (To avoid doors not resetting, sounds stil...") Tag: Visual edit
  • 19:1519:15, 9 June 2025 Version/ZombiePanic/0.93 (hist | edit) [935 bytes] Wuffesan (talk | contribs) (Created page with "{{Version | title = Version 0.93 | game = ZombiePanic | image1 = | version = 0.93 | date = 2005-01-29 | prev = 0.92 | next = 0.94 | details = }} === Changelog === Fixes: * Spawn-on-break items can be picked up now (zp_nation). * Anti-telefragging code re-written by Rhone, since it was causing the 100% CPU bug on servers. The CPU bug should be fixed now (Finally!). Changes: * Zombie Panic Linux Server files now available (Again, finally!). * Zombies now glow green...") Tag: Visual edit
  • 19:1419:14, 9 June 2025 Version/ZombiePanic/0.92 (hist | edit) [2,021 bytes] Wuffesan (talk | contribs) (Created page with "{{Version | title = Version 0.92 | game = ZombiePanic | image1 = | version = 0.92 | date = 2005-01-15 | prev = 0.91d | next = 0.93 | details = }} === Changelog === Fixes: * Fixed and added zombie ambient sounds. In 0.91d there were 10 zombie ambient sounds that played randomly every so often, except that 6 of those were at 44K and Stereo, which meant the HL engine wouldn't play them. It also meant that zombie sounds played about half as often as they should, since th...") Tag: Visual edit
  • 19:1219:12, 9 June 2025 Version/ZombiePanic/0.91d (hist | edit) [1,368 bytes] Wuffesan (talk | contribs) (Created page with "{{Version | title = Back n' Pack | game = ZombiePanic | image1 = | version = 0.91d | date = 2004-11-10 | prev = 0.91d | next = 0.92 | details = }} === Changelog === * SVAR "mp_startdelay" added (Default is "20"). This sets the number of seconds until the round starts once there is more than 1 person on the server. (This was already in last version, but we're documenting it in this one.) * Crowbar damage upped to 35 from 10 * Shotgun damage lowered from 200 damage (...") Tag: Visual edit
  • 19:0619:06, 9 June 2025 Version/ZombiePanic/0.91c (hist | edit) [643 bytes] Wuffesan (talk | contribs) (Created page with "{{Version | game = ZombiePanic | title = Server Patch | version = 0.91c | image1 = | date = 2004-10-30 10:00 | prev = 0.91a | next = 0.91d | details = }} === Changelog === * Fixed the panic button - no weapon crash * Fixed the detpack x 2 crash * Players who try to join the round after zombie lives = 0 will go into spectator mode * Added in another remove items for the survivors to try and remove their items before the round starts * Fixed spectator gun * Fixed...") Tag: Visual edit
  • 18:1818:18, 9 June 2025 Version/ZombiePanic/0.91a (hist | edit) [2,104 bytes] Wuffesan (talk | contribs) (Created page with "{{Version |game = ZombiePanic |title = Initial Public Release |version = 0.91a |image1 = ZombieTest.png |date = 2004-10-30 10:00 |prev = |next = 0.91c |details = }} summary here.") Tag: Visual edit: Switched
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