Version/ZombiePanic/0.93

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Revision as of 19:15, 9 June 2025 by Wuffesan (talk | contribs) (Created page with "{{Version | title = Version 0.93 | game = ZombiePanic | image1 = | version = 0.93 | date = 2005-01-29 | prev = 0.92 | next = 0.94 | details = }} === Changelog === Fixes: * Spawn-on-break items can be picked up now (zp_nation). * Anti-telefragging code re-written by Rhone, since it was causing the 100% CPU bug on servers. The CPU bug should be fixed now (Finally!). Changes: * Zombie Panic Linux Server files now available (Again, finally!). * Zombies now glow green...")
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Changelog

Fixes:

  • Spawn-on-break items can be picked up now (zp_nation).
  • Anti-telefragging code re-written by Rhone, since it was causing the 100% CPU bug on servers. The CPU bug should be fixed now (Finally!).

Changes:

  • Zombie Panic Linux Server files now available (Again, finally!).
  • Zombies now glow green in zombie vision.
  • Satchels and Dynamite blast damage and radius have been adjusted to be more useful.
  • New Colt .45, dynamite stick, and dynamite satchel models (Thanks wnn!).
  • New map zp_zna (Thanks Bloodix!).
  • Updated zp_nation, thanks to hi!
  • Updated zp_industry, thanks to Paladin!
  • Shell casings now stay for the whole round, instead of 2.5 seconds.
  • Shotgun damage tweaked.
  • M-16 damage tweaked.
  • Colt .45 accuracy slightly increased.