Version/ZombiePanicSource/3.1d
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Small Update
Release Date: January 19, 2019
Previous: 3.1c - Small Update
Next: 3.1e - Security Update
- Added a new sound when using green inoculator.
- Added a visual cue when using green inoculator.
- Added "time is gonna be over" sound cue for Objective game mode.
- Fixed Angelscript's "OnPlayerSpawn" not working for spectators.
- Fixed charging heavy melee damage calculations.
- Fixed fatigue not being reset properly in certain cases.
- Fixed issues with explosive props and damage.
- Fixed prop pushing exploit.
- Fixed more issues related to glowing.
- Fixed team killing exploit with explosive props.
Maps
- [Club Zombo] Added a secondary escape from the road zombie spawn.
- [Club Zombo] Visual fixes.
- [Corpsington (Objective)] Changed fuse box health calculations method.
- [Corpsington (Objective)] Changed zombies respawn delay.
- [Sapidcerebrum] Visual fixes.
- [Subway (Objective)] Changed zombies respawn delay.