Version/ZombiePanicSource/3.1c
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- Added a new console with better color support.
- Added a "phone settings" tab in ZP Options.
- Added an optional ability to drop your current firearm as soon as it's fully unloaded (à la Contagion).
- Added a system's cross cursor when using voice commands.
- Bullets now apply physics impulses to physical props.
- Divided cooldown for weapons/ammo interactions (e.g. dropping) by 2.
- Fixed being able to grab weapons while charging a 2 handed melee weapon.
- Fixed "Create Listen Server" going haywire.
- Fixed CVARs "crosshair" and "cl_crosshairobserver" being ignored.
- Fixed last survivor(s) earning survivors related achievements if the round wasn't won by survivors.
- Fixed missing spectator flashlight material.
- Fixed Panic not scooting inventory in certain cases.
- Fixed some official sprays.
- Fixed spectators not getting updated info.
- Fixed Steam Cloud bad configuration.
- Fixed Steam overwritting user config. files for both client and dedicated server every update.
- Fixed weight issue with delivery items and grenades.
- HUD is now hidden during cutscenes.
- Increased ladder climbing speed by x0.25.
- [Linux Only] Forced missing "-secure -steam" parameters.
- POTENTIAL fix for "bouncy crouching".
- POTENTIAL fix for "ghost" ammo/ragdolls/items/weapons.
- POTENTIAL fix for T-posing ragdolls when dying.
- Migrated more strings to the new localization system.
- Reduced panic duration from 5.5 to 3.5 sec.
- Removed lag compensation for melee weapons.
- Reworked the entire melee weapon system (should be more easy to hit your targets now).
- Reworked the green inoculator effect.
- Reworked the "look closer at the phone" code (zooming should no longer block other functions).
- Reworked the generic Source's options menu/tabs to fit more with ZPS's.
- Reworked the voice system.