Version/ZombiePanicSource/3.1c

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Revision as of 23:10, 12 October 2026 by Wuffesan (talk | contribs) (Created page with "{{Version | game = ZombiePanicSource | title = Small Update | version = 3.1c | image1 = | date = 2019-01-13 | prev = 3.1b | next = 3.1d | details = }} * Added a new console with better color support. * Added a "phone settings" tab in ZP Options. * Added an optional ability to drop your current firearm as soon as it's fully unloaded (à la Contagion). * Added a system's cross cursor when using voice commands. * Bullets now apply physics impulses to physical props. * Div...")
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  • Added a new console with better color support.
  • Added a "phone settings" tab in ZP Options.
  • Added an optional ability to drop your current firearm as soon as it's fully unloaded (à la Contagion).
  • Added a system's cross cursor when using voice commands.
  • Bullets now apply physics impulses to physical props.
  • Divided cooldown for weapons/ammo interactions (e.g. dropping) by 2.
  • Fixed being able to grab weapons while charging a 2 handed melee weapon.
  • Fixed "Create Listen Server" going haywire.
  • Fixed CVARs "crosshair" and "cl_crosshairobserver" being ignored.
  • Fixed last survivor(s) earning survivors related achievements if the round wasn't won by survivors.
  • Fixed missing spectator flashlight material.
  • Fixed Panic not scooting inventory in certain cases.
  • Fixed some official sprays.
  • Fixed spectators not getting updated info.
  • Fixed Steam Cloud bad configuration.
  • Fixed Steam overwritting user config. files for both client and dedicated server every update.
  • Fixed weight issue with delivery items and grenades.
  • HUD is now hidden during cutscenes.
  • Increased ladder climbing speed by x0.25.
  • [Linux Only] Forced missing "-secure -steam" parameters.
  • POTENTIAL fix for "bouncy crouching".
  • POTENTIAL fix for "ghost" ammo/ragdolls/items/weapons.
  • POTENTIAL fix for T-posing ragdolls when dying.
  • Migrated more strings to the new localization system.
  • Reduced panic duration from 5.5 to 3.5 sec.
  • Removed lag compensation for melee weapons.
  • Reworked the entire melee weapon system (should be more easy to hit your targets now).
  • Reworked the green inoculator effect.
  • Reworked the "look closer at the phone" code (zooming should no longer block other functions).
  • Reworked the generic Source's options menu/tabs to fit more with ZPS's.
  • Reworked the voice system.