Version/ZombiePanicSource/3.0.6

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Revision as of 22:56, 12 October 2026 by Wuffesan (talk | contribs) (Created page with "{{Version | game = ZombiePanicSource | title = Small Update | version = 3.0.6 | image1 = | date = 2018-01-08 | prev = 3.0.5 | next = 3.0.7 | details = }} ===General=== *Added missing translation keys for #ZP_CMD_CantRespawn *Fixed airport truck model using the wrong vertex shader *Updated zomboeing vertex shader ===Models=== *Updated the medkit model ===Code=== *Added a highlight of the ammo your currently equipped weapon uses on your ammo HUD (can be turned on/off) *...")
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General

  • Added missing translation keys for #ZP_CMD_CantRespawn
  • Fixed airport truck model using the wrong vertex shader
  • Updated zomboeing vertex shader

Models

  • Updated the medkit model

Code

  • Added a highlight of the ammo your currently equipped weapon uses on your ammo HUD (can be turned on/off)
  • Fixed #ZP_CMD_CantRespawn issue
  • Fixed Escape timer not reseting on round end
  • Fixed IED +use spam (or on the wrong frame), that could crash the server down
  • Fixed where players would get stuck as a zombie all the time due to their "identity" on the server would dissappear
  • Updated flashlight icon for Hardcore mode
  • Updated Angelscript SQL library (should fix the assertion being triggered on Linux)

Maps

  • zpo_zomboeing
    • Updated zombie spawn delay based on number of zombies just like cap point times.