Version/ZombiePanicSource/2.3
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- Included map zpo_corpsington.
- Added ammo specification for NeedAmmo message.
- Fixed delay when displaying new map at loading screen.
- Fixed Panic reequipping active weapon.
- Fixed starting round walking.
- Fixed spawns disabling.
- Fixed grenade timer bug.
- Added entity to disable automatic weaponry balance.
- Added option to not spawn a weapon/ammo under a certain amount of players.
- Added server convar to disable bunnyhop block, sv_bunnyhopblock.
- Added ladder prediction.
- Added Community Map Rating system.
- Changed crosshair.
- Fixed most stuck cases.
- Added max ammo weight support for third party modding.
- Added convars to limit ragdolls, cl_maxragdolls and sv_maxragdolls.
- Added ragdoll persistence.
- Readded infected collision.
- Joined walk and lunge keys.
- Fixed ZPA bugs.
- Added game_image entity.
- Added font support to game_text.
- Added Display Weight and Hide Empty Ammo options.
- Added fire spreading.
- Changed Ammo, Stamina, Health, Armor and Weapon HUD.
- Added Melee headshot.
- Added trigger for phone primary attack, trigger_phone.
- Added ConVar for head shots only mode, mp_headshotsonly.
- Fixed PushAway force.
- Tweaked Barricades physics impact resistance.
- Fixed survivor detecting zombies in chat and mic.
- Fixed winchester reloading animation.
- Added math entity to remember between rounds, math_static.
- Fixed server overwriting player default model.
- Improved sv_gravity changes.
- Added survivors seeing what the teammate is carrying.
- Added late join with zombie and weaponry scaling.
- Added infection to random player when there's not enough zombies.
- Fixed being carrier in a row.
- Added key to drop all unused ammo (ALT).
- Increased player ability while crouching.
- Tweaked shotguns.
- Added system to remember players who left after joining.
- Added crouch walking.
- Enabled picking damaged boards.
- Readded option to drop smaller amount of ammos.
- Added dropped items grouping.
- Fixed triggers not interacting with weapons and items.
- Added new character Vanessa.
- Fixed remaining health for medkits, pills and armor.
- Added zombie group health indicator.
- Added option to drop armor on ammo menu.
- Fixed Push recharge time when missing objects.
- Fixed setting cl_playermodel to carrier model.
- Fixed USE sound blocking other sounds.
- Fixed wasting lunge without lunge speed.
- Removed Commons collision.
- Fixed zombie respawn with a life available before death.
- Added distance for info_beacon.
- Fixed Can't init entities bug.
- Removed beacons limit.
- Fixed plugin's ChangeTeam compatibility.
- Fixed IEDs stuck with players while there's an active IED.
- Added new Zombie Vision. (Press L to toggle between new and old)
- Added item_delivery and trigger_itemreceiver.
- Added client and server convars to enable sprays.
- Added option for info_beacon to display only for a selected team.