Version/ZombiePanicSource/2.2

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Revision as of 22:34, 12 October 2026 by Wuffesan (talk | contribs) (Created page with "{{Version | game = ZombiePanicSource | title = Major Update | version = 2.2 | image1 = | date = 2011-04-22 | prev = 2.1 | next = 2.2.1 | details = }} *Fixed ZPA overtime mode not ending until zombies win. *Fixed Infection not working. *Fixed Survivors spawning in lobby. *Fixed Keyboard text being mistaken as 'spam' by server plugins. *Fixed Carrier glow cutting out. *Fixed CServerGameTags::GetTaggedConVarList crash. *Fixed OverTime not visible (for being black). *Fixed...")
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  • Fixed ZPA overtime mode not ending until zombies win.
  • Fixed Infection not working.
  • Fixed Survivors spawning in lobby.
  • Fixed Keyboard text being mistaken as 'spam' by server plugins.
  • Fixed Carrier glow cutting out.
  • Fixed CServerGameTags::GetTaggedConVarList crash.
  • Fixed OverTime not visible (for being black).
  • Fixed Instant map changes bug (mp_maxrounds, mp_winlimit).
  • Fixed Not reading player model for humans (When player model was a zombie).
  • Fixed Infected survivors running inside of other survivors when they're turning, keeping the other survivor from moving.
  • Fixed IEDs being thrown through thin walls.
  • Fixed Spectators voices unable to be heard by other spectators.
  • Fixed Sourcemod's slay compatibility issues.
  • Fixed Sourcemod's ignite compatibility issues.
  • Fixed Shotting through glasses teleporting players to previous positions.
  • Fixed Zombies feeling lag when shot by a survivor.
  • Fixed Spectators chat messages being lost.
  • zpo_tanker update
  • zps_thrillvile update
  • Alltalk support for spectator chat block.