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	<id>https://wiki.zombiepanicsource.com/index.php?action=history&amp;feed=atom&amp;title=Version%2FZombiePanicSource%2F3.3.1</id>
	<title>Version/ZombiePanicSource/3.3.1 - Revision history</title>
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	<updated>2026-11-02T21:09:51Z</updated>
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		<id>https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanicSource/3.3.1&amp;diff=1549&amp;oldid=prev</id>
		<title>Wuffesan: Created page with &quot;{{Version | game = ZombiePanicSource | title = Update Released &amp; Characters Remake Previews | version = 3.3.1 | image1 =  | date = 2025-10-30 | prev = 3.3 | next =  | details =  }} Hello everyone! We&#039;re so glad to hear you&#039;ve been enjoying the [https://store.steampowered.com/news/app/17500/view/501703086540063058?snr=2___ v3.3 update] and the all positive feedback we received on Discord, forums and in-game throughout these past months! This greatly helps us to decide wha...&quot;</title>
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		<updated>2026-11-01T18:45:47Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Version | game = ZombiePanicSource | title = Update Released &amp;amp; Characters Remake Previews | version = 3.3.1 | image1 =  | date = 2025-10-30 | prev = 3.3 | next =  | details =  }} Hello everyone! We&amp;#039;re so glad to hear you&amp;#039;ve been enjoying the [https://store.steampowered.com/news/app/17500/view/501703086540063058?snr=2___ v3.3 update] and the all positive feedback we received on Discord, forums and in-game throughout these past months! This greatly helps us to decide wha...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version&lt;br /&gt;
| game = ZombiePanicSource&lt;br /&gt;
| title = Update Released &amp;amp; Characters Remake Previews&lt;br /&gt;
| version = 3.3.1&lt;br /&gt;
| image1 = &lt;br /&gt;
| date = 2025-10-30&lt;br /&gt;
| prev = 3.3&lt;br /&gt;
| next = &lt;br /&gt;
| details = &lt;br /&gt;
}}&lt;br /&gt;
Hello everyone! We&amp;#039;re so glad to hear you&amp;#039;ve been enjoying the [https://store.steampowered.com/news/app/17500/view/501703086540063058?snr=2___ v3.3 update] and the all positive feedback we received on Discord, forums and in-game throughout these past months! This greatly helps us to decide what kind of balance changes to make and to continue shipping these adjustments to you!&lt;br /&gt;
&lt;br /&gt;
Today&amp;#039;s patch will address some of those issues, which includes suggestions on Pistols, Carrier&amp;#039;s attack speed and few changes for Hardcore gamemode that we think it&amp;#039;s worth giving a shot. Before jumping straight to the changelog, we&amp;#039;d like to give the spotlight to something pretty exciting.&lt;br /&gt;
&lt;br /&gt;
=== Characters Remake Previews ===&lt;br /&gt;
Our community contributors have been hard at work on their projects we&amp;#039;ve [https://store.steampowered.com/news/app/17500/view/501694842286375221?snr=2___ announced last year] to keep ZPS up to today&amp;#039;s standards, bringing lots of fresh content to the game. If you haven&amp;#039;t heard yet, the first batch of their project, being the new Carrier model, has already been released as a Workshop addon for you to try it! It&amp;#039;s critical to hear your thoughts on it before it&amp;#039;s shipped officially in the future.&lt;br /&gt;
&amp;lt;gallery orientation=&amp;quot;none&amp;quot; widths=&amp;quot;200&amp;quot; columns=&amp;quot;dynamic&amp;quot; spacing=&amp;quot;medium&amp;quot;&amp;gt;&lt;br /&gt;
File:CarrierPreviewMedia_001.jpg&lt;br /&gt;
File:CarrierPreviewMedia_002.jpg&lt;br /&gt;
File:CarrierPreviewMedia_003.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
https://steamcommunity.com/sharedfiles/filedetails/?id=3630293163&lt;br /&gt;
&lt;br /&gt;
Regarding our legendary survivor Eugene, he&amp;#039;s still being worked on by Vahrdon and will be out on the Workshop &amp;#039;&amp;#039;&amp;#039;when it&amp;#039;s ready&amp;#039;&amp;#039;&amp;#039;. Until then, please enjoy these sneak peeks (Face concept by LucaBuca2000):&lt;br /&gt;
&amp;lt;gallery orientation=&amp;quot;none&amp;quot; widths=&amp;quot;200&amp;quot; columns=&amp;quot;dynamic&amp;quot; spacing=&amp;quot;medium&amp;quot;&amp;gt;&lt;br /&gt;
File:EugenePreviewMedia_001.jpg&lt;br /&gt;
File:EugenePreviewMedia_002.jpg&lt;br /&gt;
File:EugenePreviewMedia_003.jpg&lt;br /&gt;
File:EugenePreviewMedia_004.jpg&lt;br /&gt;
File:EugenePreviewMedia_005.jpg&lt;br /&gt;
File:EugenePreviewMedia_006.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Patch Notes ==&lt;br /&gt;
=== Addons system ===&lt;br /&gt;
*Changed mounting behavior to skip text and sound cache files.&lt;br /&gt;
*Changed reloading behavior to be less &amp;quot;aggressive&amp;quot;.&lt;br /&gt;
*Updated console warnings.&lt;br /&gt;
*Updated README.&lt;br /&gt;
=== Admin system ===&lt;br /&gt;
*Fixed direct beacon sound precache server console spam.&lt;br /&gt;
=== Characters ===&lt;br /&gt;
*Restored head turning and eyes blinking functionality (only for custom character models who support said features).&lt;br /&gt;
=== Debugging bots ===&lt;br /&gt;
*Fixed &amp;quot;cl_sprint_to_berserk&amp;quot; console spam.&lt;br /&gt;
=== Maps ===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[OBJ Corpsington]&amp;#039;&amp;#039;&amp;#039; Adjusted zombie spawn timers and positions slightly.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[Frozenheart]&amp;#039;&amp;#039;&amp;#039; Improved car looting sequence (animations and sounds), objective scripting cleanup and some major outdoors optimization.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[Pithole]&amp;#039;&amp;#039;&amp;#039; Potential server crash fix above 12+ player count or during reverse round.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[Tanker]&amp;#039;&amp;#039;&amp;#039; Removed zombie spawns in the lower deck corridors and other miscs.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[Subway and Zomboeing]&amp;#039;&amp;#039;&amp;#039; Updated legacy weapon entities spawns.&lt;br /&gt;
=== Localization ===&lt;br /&gt;
*Updated French translations.&lt;br /&gt;
*Updated Dutch Steam achievement translations. (thanks Vincendio)&lt;br /&gt;
*Updated Spanish Steam achievement translations. (thanks Umi)&lt;br /&gt;
=== Server ===&lt;br /&gt;
*Potential fix for &amp;quot;m_angEyeAngles&amp;quot; datatable console spam.&lt;br /&gt;
=== User interface ===&lt;br /&gt;
*Fixed extra Feed-O-Meter &amp;amp; Berserk bars being shown on modded servers with increased stamina.&lt;br /&gt;
*Fixed Survival HardCore chat message being shown instead of the Objective one when server enables HardCore on an Objective map on round start.&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Chair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
**Tweaked attack start animation slightly.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;PPK&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
**Increased headshot multiplier from 40 to 42&lt;br /&gt;
**Decreased base damage from 20 to 19&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;USP&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
**Increased base damage from 20 to 24&lt;br /&gt;
**Increased damage drop from 450 to 475.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Glock (17 and 18c)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
**Decreased headshot multiplier from 40 to 38&lt;br /&gt;
**Increased base damage from 20 to 22&lt;br /&gt;
**Increased damage drop from 450 to 475.&lt;br /&gt;
=== Zombies ===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[Hardcore]&amp;#039;&amp;#039;&amp;#039; Added a new Carrier lunge movement speed - 192.5 (4% faster than usual speed).&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[Hardcore]&amp;#039;&amp;#039;&amp;#039; Carrier will now use carrier_hardcore.mdl rather as a skin for future custom support.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[Hardcore]&amp;#039;&amp;#039;&amp;#039; Increased Zombie damage body resistance from 30% to 40%.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[Hardcore]&amp;#039;&amp;#039;&amp;#039; Increased infection rate chance from 35% to 75%.&lt;br /&gt;
*Increased Carrier attack speed (firerate) to 0.67 (same as regular zombie)&lt;br /&gt;
&lt;br /&gt;
https://steamcommunity.com/ogg/17500/announcements/detail/501694842286375222?snr=2___&lt;br /&gt;
&lt;br /&gt;
As a reminder, this is the final patch for 3.x versions as we prepare to put our plan to migrate ZPS to the latest &amp;#039;&amp;#039;&amp;#039;&amp;#039;TF2 SDK&amp;#039; update-branch&amp;#039;&amp;#039;&amp;#039; into motion. In case you&amp;#039;re unaware, we&amp;#039;d like to bring 64-bit support, peer-to-peer and many other improvements from it to ZPS. We talked about it all in our previous announcement last year, which you can learn more below!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These things, they take time. So see you in the near future! 🎃&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Zombie Panic! Team&lt;/div&gt;</summary>
		<author><name>Wuffesan</name></author>
	</entry>
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