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	<id>https://wiki.zombiepanicsource.com/index.php?action=history&amp;feed=atom&amp;title=Version%2FZombiePanicSource%2F3.3</id>
	<title>Version/ZombiePanicSource/3.3 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.zombiepanicsource.com/index.php?action=history&amp;feed=atom&amp;title=Version%2FZombiePanicSource%2F3.3"/>
	<link rel="alternate" type="text/html" href="https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanicSource/3.3&amp;action=history"/>
	<updated>2026-11-02T21:09:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanicSource/3.3&amp;diff=1548&amp;oldid=prev</id>
		<title>Wuffesan at 18:34, 1 November 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanicSource/3.3&amp;diff=1548&amp;oldid=prev"/>
		<updated>2026-11-01T18:34:19Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:34, 1 November 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| date = 2025-10-30&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| date = 2025-10-30&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| prev = 3.2.9&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| prev = 3.2.9&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| next =  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| next = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3.3.1&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| details =  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| details =  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Wuffesan</name></author>
	</entry>
	<entry>
		<id>https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanicSource/3.3&amp;diff=1444&amp;oldid=prev</id>
		<title>Wuffesan: Created page with &quot;{{Version | game = ZombiePanicSource | title = Small Update | version = 3.3 | image1 =  | date = 2025-10-30 | prev = 3.2.9 | next =  | details =  }} === Addons system &amp; Steam Workshop ===  * Added support for VPK files. * Removed &quot;custom&quot; folder mount point.  === Achievements ===  * Steam achievements can now be earned through custom maps.  === Angelscript ===  * Fixed various inconsistent order of calls with Source I/O (now AngelScript is always first, Source I/O is sec...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanicSource/3.3&amp;diff=1444&amp;oldid=prev"/>
		<updated>2026-10-13T17:17:20Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Version | game = ZombiePanicSource | title = Small Update | version = 3.3 | image1 =  | date = 2025-10-30 | prev = 3.2.9 | next =  | details =  }} === Addons system &amp;amp; Steam Workshop ===  * Added support for VPK files. * Removed &amp;quot;custom&amp;quot; folder mount point.  === Achievements ===  * Steam achievements can now be earned through custom maps.  === Angelscript ===  * Fixed various inconsistent order of calls with Source I/O (now AngelScript is always first, Source I/O is sec...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version&lt;br /&gt;
| game = ZombiePanicSource&lt;br /&gt;
| title = Small Update&lt;br /&gt;
| version = 3.3&lt;br /&gt;
| image1 = &lt;br /&gt;
| date = 2025-10-30&lt;br /&gt;
| prev = 3.2.9&lt;br /&gt;
| next = &lt;br /&gt;
| details = &lt;br /&gt;
}}&lt;br /&gt;
=== Addons system &amp;amp; Steam Workshop ===&lt;br /&gt;
&lt;br /&gt;
* Added support for VPK files.&lt;br /&gt;
* Removed &amp;quot;custom&amp;quot; folder mount point.&lt;br /&gt;
&lt;br /&gt;
=== Achievements ===&lt;br /&gt;
&lt;br /&gt;
* Steam achievements can now be earned through custom maps.&lt;br /&gt;
&lt;br /&gt;
=== Angelscript ===&lt;br /&gt;
&lt;br /&gt;
* Fixed various inconsistent order of calls with Source I/O (now AngelScript is always first, Source I/O is second).&lt;br /&gt;
&lt;br /&gt;
=== Audio ===&lt;br /&gt;
&lt;br /&gt;
* Upgraded FMOD to 2.03.09 version.&lt;br /&gt;
&lt;br /&gt;
=== Client ===&lt;br /&gt;
&lt;br /&gt;
* Added &amp;quot;&amp;#039;&amp;#039;viewmodel_offset&amp;#039;&amp;#039;&amp;quot; CVARs.&lt;br /&gt;
* Changed raw input mouse default value to enabled (TF2 SDK update).&lt;br /&gt;
* Changed unload weapon input bit value to HL2&amp;#039;s zoom (community bots might require an update if said bit is used).&lt;br /&gt;
* Renamed the &amp;quot;disable spray&amp;quot; CVAR from &amp;quot;&amp;#039;&amp;#039;cl_playerspraydisable&amp;#039;&amp;#039;&amp;quot; to &amp;quot;&amp;#039;&amp;#039;cl_spraydisable&amp;#039;&amp;#039;&amp;quot; (consistency with other Source titles).&lt;br /&gt;
* Upgraded Discord RPC to the latest maintenance version.&lt;br /&gt;
&lt;br /&gt;
=== Debugging bots ===&lt;br /&gt;
&lt;br /&gt;
* Added &amp;quot;bot_zps_add_lobby&amp;quot; command.&lt;br /&gt;
* Fixed &amp;quot;bot_zps_add_spectator&amp;quot; adding a Zombie bot instead of a Spectator one.&lt;br /&gt;
&lt;br /&gt;
=== Entities ===&lt;br /&gt;
&lt;br /&gt;
* Backported &amp;quot;&amp;#039;&amp;#039;non-solid&amp;#039;&amp;#039;&amp;quot; spawnflag for rotating buttons (TF2 SDK update).&lt;br /&gt;
* Backported &amp;quot;&amp;#039;&amp;#039;point_worldtext&amp;#039;&amp;#039;&amp;quot; entity (TF2 SDK update).&lt;br /&gt;
* Fixed buttons &amp;quot;OnDamage&amp;quot; output passing the activator rather than the attacker.&lt;br /&gt;
* Removed unused HL2:DM spawn entities (&amp;#039;&amp;#039;info_player_combine&amp;#039;&amp;#039; and &amp;#039;&amp;#039;info_player_rebel&amp;#039;&amp;#039;).&lt;br /&gt;
* Renamed the player entity from &amp;quot;&amp;#039;&amp;#039;zpplayer&amp;#039;&amp;#039;&amp;quot; to &amp;quot;&amp;#039;&amp;#039;player&amp;#039;&amp;#039;&amp;quot; (consistency with other Source titles).&lt;br /&gt;
&lt;br /&gt;
=== Game rules ===&lt;br /&gt;
&lt;br /&gt;
* Reduced Hardcore mode timer cap from 8 minutes to 5 minutes (requires server to have &amp;quot;sv_zps_hardcore_roundtime_clamp&amp;quot; set to 1)&lt;br /&gt;
* Removed forced infection chat messages.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&lt;br /&gt;
* Backported some misc fixes and improvements from the TF2 SDK update.&lt;br /&gt;
* Fixed default max players being set to only 2 instead of 24 slots.&lt;br /&gt;
* Fixed players being able to kick server bots without admin rights.&lt;br /&gt;
* Fixed a very minor memory leak on Key/Value pairs.&lt;br /&gt;
* Renamed the &amp;quot;&amp;#039;&amp;#039;specmode_next&amp;#039;&amp;#039;&amp;quot;, &amp;quot;&amp;#039;&amp;#039;specmode_prev&amp;#039;&amp;#039;&amp;quot;, &amp;quot;&amp;#039;&amp;#039;specmode_switch&amp;#039;&amp;#039;&amp;quot; and &amp;quot;&amp;#039;&amp;#039;specmode_target&amp;#039;&amp;#039;&amp;quot; commands to &amp;quot;&amp;#039;&amp;#039;spec_next&amp;#039;&amp;#039;&amp;quot;, &amp;quot;&amp;#039;&amp;#039;spec_prev&amp;#039;&amp;#039;&amp;quot;, &amp;quot;&amp;#039;&amp;#039;spec_mode&amp;#039;&amp;#039;&amp;quot; and &amp;quot;&amp;#039;&amp;#039;spec_target&amp;#039;&amp;#039;&amp;quot; respectively (consistency with other Source titles)&lt;br /&gt;
* Removed &amp;quot;&amp;#039;&amp;#039;mat_queue_mode&amp;#039;&amp;#039;&amp;quot; being forced to value 1.&lt;br /&gt;
* Updated contributors list.&lt;br /&gt;
* Various code optimizations and security fixes.&lt;br /&gt;
&lt;br /&gt;
=== Localization ===&lt;br /&gt;
&lt;br /&gt;
* Added Brazilian (Portuguese) translations.&lt;br /&gt;
* Updated French translations.&lt;br /&gt;
* Updated German translations. (Thanks XeroX)&lt;br /&gt;
* Updated Russian translations. (Thanks Reborn and Orphanage)&lt;br /&gt;
* Removed several unused strings.&lt;br /&gt;
&lt;br /&gt;
=== Maps ===&lt;br /&gt;
&lt;br /&gt;
* Added &amp;#039;jack o&amp;#039; lantern&amp;#039; and fixed minor issues with zombie spawns LoS in Haunted. &lt;br /&gt;
* Fixed missing zombie spawns having LoS (PVS spawn) not enabled in Sapidcerebrum.&lt;br /&gt;
* Fixed &amp;quot;&amp;#039;&amp;#039;volume &amp;gt; 255&amp;#039;&amp;#039;&amp;quot; console spam due to wrong soundscape values on Nightmare.&lt;br /&gt;
* Moved the police car AK spawn to the generator room as a &amp;#039;&amp;#039;random_rifle&amp;#039;&amp;#039; on Harvest.&lt;br /&gt;
* Updated Aquatica, Clubzombo and OBJ Keretti.&lt;br /&gt;
** Cubemap fixes and miscellaneous.&lt;br /&gt;
&lt;br /&gt;
=== Player ===&lt;br /&gt;
&lt;br /&gt;
* Updated Survivor&amp;#039;s fatigue, recharge stamina and duck/walk mode values.&lt;br /&gt;
** Decreased fatigue limit to 46&lt;br /&gt;
** Increased ducking speed to 126&lt;br /&gt;
** Increased walk mode speed to 144&lt;br /&gt;
** Increased fatigue recharge rate to 0.03&lt;br /&gt;
** Increased fatigue (walk) recharge rate to 0.015&lt;br /&gt;
&lt;br /&gt;
=== UI ===&lt;br /&gt;
&lt;br /&gt;
* Added setting to control Steam overlay&amp;#039;s position.&lt;br /&gt;
* Added hints to advanced game video settings when hovering over them.&lt;br /&gt;
* Added &amp;quot;Material queue mode&amp;quot; advanced video setting (&amp;#039;&amp;#039;mat_queue_mode&amp;#039;&amp;#039;).&lt;br /&gt;
* Fixed broken teammate inventory HUD.&lt;br /&gt;
* Fixed &amp;quot;https://&amp;quot; protocol in text not being detected as links.&lt;br /&gt;
* Removed &amp;quot;about community servers&amp;quot; and &amp;quot;welcome (back) to ZPS&amp;quot; dialogs.&lt;br /&gt;
* Removed several leftover unused HL2 HUD elements.&lt;br /&gt;
* Removed video tutorials in the menu (the &amp;quot;Manual&amp;quot; button will now open the official Steam guide in the Steam overlay web browser if possible)&lt;br /&gt;
* Removed &amp;quot;DirectX&amp;quot; labels from advanced video settings as we don&amp;#039;t support older DirectX levels.&lt;br /&gt;
* Removed &amp;quot;Multicore rendering&amp;quot; from advanced video settings.&lt;br /&gt;
* Removed &amp;quot;Windows Aero&amp;quot; extensions from advanced video settings.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
* Updated all Pistols and MP5 (9mm) values.&lt;br /&gt;
** Decreased base damage to 20&lt;br /&gt;
** Increased head damage multiplier to 2.0&lt;br /&gt;
** Set body damage multiplier to 1.0 by default.&lt;br /&gt;
* Updated all Rifles values.&lt;br /&gt;
** Increased AK47&amp;#039;s base damage to 27 and M4&amp;#039;s base damage to 23.&lt;br /&gt;
** Tweaked head damage multiplier to 2.0&lt;br /&gt;
** Set body damage multiplier to 1.0 by default.&lt;br /&gt;
* Updated Revolver values.&lt;br /&gt;
** Increased head damage multiplier to 3.0&lt;br /&gt;
** Set body damage multiplier to 1.0 by default. (80 base dmg)&lt;br /&gt;
* Updated Broom melee.&lt;br /&gt;
** Decreased head damage multiplier to 1.5&lt;br /&gt;
** Decreased base damage to 35&lt;br /&gt;
* Updated fists values.&lt;br /&gt;
** Decreased head damage multiplier to 1.5&lt;br /&gt;
** Set body damage multiplier to 1.0 by default (25 base dmg)&lt;br /&gt;
* Restored viewmodel recoil animations (if they are present, this is a visual change that does not impact gameplay).&lt;/div&gt;</summary>
		<author><name>Wuffesan</name></author>
	</entry>
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