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	<id>https://wiki.zombiepanicsource.com/index.php?action=history&amp;feed=atom&amp;title=Version%2FZombiePanicSource%2F3.2.0a</id>
	<title>Version/ZombiePanicSource/3.2.0a - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.zombiepanicsource.com/index.php?action=history&amp;feed=atom&amp;title=Version%2FZombiePanicSource%2F3.2.0a"/>
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	<updated>2026-11-03T07:59:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanicSource/3.2.0a&amp;diff=1432&amp;oldid=prev</id>
		<title>Wuffesan: Created page with &quot;{{Version | game = ZombiePanicSource | title = Hotfix | version = 3.2.0a | image1 =  | date = 2022-02-18 | prev = 3.2 | next = 3.2.1 | details =  }} We&#039;ve released a hotfix for v3.2 to attempt to fix an issue causing the server tickrate to drop and lag.  This update reverted the &quot;simulate physics at server&#039;s tick rate&quot; fix.&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanicSource/3.2.0a&amp;diff=1432&amp;oldid=prev"/>
		<updated>2026-10-13T17:03:36Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Version | game = ZombiePanicSource | title = Hotfix | version = 3.2.0a | image1 =  | date = 2022-02-18 | prev = 3.2 | next = 3.2.1 | details =  }} We&amp;#039;ve released a hotfix for v3.2 to attempt to fix an issue causing the server tickrate to drop and lag.  This update reverted the &amp;quot;simulate physics at server&amp;#039;s tick rate&amp;quot; fix.&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version&lt;br /&gt;
| game = ZombiePanicSource&lt;br /&gt;
| title = Hotfix&lt;br /&gt;
| version = 3.2.0a&lt;br /&gt;
| image1 = &lt;br /&gt;
| date = 2022-02-18&lt;br /&gt;
| prev = 3.2&lt;br /&gt;
| next = 3.2.1&lt;br /&gt;
| details = &lt;br /&gt;
}}&lt;br /&gt;
We&amp;#039;ve released a hotfix for v3.2 to attempt to fix an issue causing the server tickrate to drop and lag.&lt;br /&gt;
&lt;br /&gt;
This update reverted the &amp;quot;simulate physics at server&amp;#039;s tick rate&amp;quot; fix.&lt;/div&gt;</summary>
		<author><name>Wuffesan</name></author>
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