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	<id>https://wiki.zombiepanicsource.com/index.php?action=history&amp;feed=atom&amp;title=Version%2FZombiePanicSource%2F3.0.4</id>
	<title>Version/ZombiePanicSource/3.0.4 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.zombiepanicsource.com/index.php?action=history&amp;feed=atom&amp;title=Version%2FZombiePanicSource%2F3.0.4"/>
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	<updated>2026-11-04T03:24:03Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanicSource/3.0.4&amp;diff=1405&amp;oldid=prev</id>
		<title>Wuffesan: Created page with &quot;{{Version | game = ZombiePanicSource | title = Small Update | version = 3.0.4 | image1 =  | date = 2018-01-03 | prev = 3.0.3 | next = 3.0.5 | details =  }} ===General=== *Updated English, French and Russian translation files ===Code=== *Added sv_bot_enable *Added sv_vote_whitelist *Added cl_draw_flashlight *Added cl_draw_flashlight_battery *Added zps_spectatoronly_chat *Added sv_vote_kicktime *Added sv_vote_gagtime *Added sv_vote_mutetime *Added cl_workshop_allowdownload...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanicSource/3.0.4&amp;diff=1405&amp;oldid=prev"/>
		<updated>2026-10-13T06:55:00Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Version | game = ZombiePanicSource | title = Small Update | version = 3.0.4 | image1 =  | date = 2018-01-03 | prev = 3.0.3 | next = 3.0.5 | details =  }} ===General=== *Updated English, French and Russian translation files ===Code=== *Added sv_bot_enable *Added sv_vote_whitelist *Added cl_draw_flashlight *Added cl_draw_flashlight_battery *Added zps_spectatoronly_chat *Added sv_vote_kicktime *Added sv_vote_gagtime *Added sv_vote_mutetime *Added cl_workshop_allowdownload...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version&lt;br /&gt;
| game = ZombiePanicSource&lt;br /&gt;
| title = Small Update&lt;br /&gt;
| version = 3.0.4&lt;br /&gt;
| image1 = &lt;br /&gt;
| date = 2018-01-03&lt;br /&gt;
| prev = 3.0.3&lt;br /&gt;
| next = 3.0.5&lt;br /&gt;
| details = &lt;br /&gt;
}}&lt;br /&gt;
===General===&lt;br /&gt;
*Updated English, French and Russian translation files&lt;br /&gt;
===Code===&lt;br /&gt;
*Added sv_bot_enable&lt;br /&gt;
*Added sv_vote_whitelist&lt;br /&gt;
*Added cl_draw_flashlight&lt;br /&gt;
*Added cl_draw_flashlight_battery&lt;br /&gt;
*Added zps_spectatoronly_chat&lt;br /&gt;
*Added sv_vote_kicktime&lt;br /&gt;
*Added sv_vote_gagtime&lt;br /&gt;
*Added sv_vote_mutetime&lt;br /&gt;
*Added cl_workshop_allowdownload&lt;br /&gt;
&lt;br /&gt;
*Updated the armor half drop to be 25 as mininmum&lt;br /&gt;
*Updated prop_door_rotating not being networked properly&lt;br /&gt;
*Updated zps.exe where it checks if QT (QuickTime) is installed&lt;br /&gt;
*Updated AS logger to display timestamps&lt;br /&gt;
*Updated latejoining to be 1 minute instead of 10 seconds&lt;br /&gt;
&lt;br /&gt;
*Fixed crouch jumping and gamemovement in general not functioning properly&lt;br /&gt;
*Fixed GameUI crashing when video settings were applied&lt;br /&gt;
*Fixed server freezing up when someone joined or disconnected&lt;br /&gt;
*Fixed where DiscordRPC was not shutdown properly&lt;br /&gt;
*Fixed player selection screen not reading the BIO properly when in-game&lt;br /&gt;
*Fixed spectators being able to &amp;quot;steal&amp;quot; zombie lives&lt;br /&gt;
*Fixed where the round wouldn&amp;#039;t end if &amp;quot;Choose Next Map&amp;quot; voting appeared&lt;br /&gt;
*Fixed max rounds being read incorrectly&lt;br /&gt;
*Fixed where weapons and items would randomly flicker with white glow&lt;br /&gt;
*Fixed env_blood trying to read outdated &amp;quot;alien&amp;quot; code instead of the human blood&lt;br /&gt;
*Fixed zombie, human and spectator join triggers not working as intended&lt;br /&gt;
*Fixed zps.exe mistaking WinVista as WinXP&lt;br /&gt;
*Fixed zombie arms when the player is on the human team&lt;br /&gt;
*Fixed where players could ram into barricades, and break them apart (or any physics object)&lt;br /&gt;
*Fixed human HUD eating alot of FPS&lt;br /&gt;
*Fixed where human HUD would appear when spectating&lt;br /&gt;
*Fixed IED and frag grenades not being able to be thrown under water&lt;br /&gt;
*Fixed SCRDS crashing on boot on Windows Server 2008 R2&lt;br /&gt;
*Fixed weapon_arms and weapon_carrierarms being duplicated on spawn&lt;br /&gt;
*Fixed scoreboard causing players to crash due to &amp;quot;Image table&amp;quot; was not initialized in time&lt;br /&gt;
*Fixed survivors playing their &amp;quot;idle&amp;quot; sounds when waiting for players&lt;br /&gt;
*Fixed an exploit where pistols could fire faster than they are supposed to&lt;br /&gt;
*Fixed cam_ related command spam on startup&lt;br /&gt;
*Fixed weapons, or any physics item, randomly glowing if the player respawn or rejoin the server&lt;br /&gt;
*Fixed where leg slowdown would reduce the speed incorrectly when running&lt;br /&gt;
*Fixed console trying to show custom HEX colors&lt;br /&gt;
*Fixed ent_remove and ent_remove_all being able to delete player entities&lt;br /&gt;
*Fixed IED and grenades being able to kill teammates if the player who owned the explosive was killed or disconnected&lt;br /&gt;
*Fixed being able to plant an IED on top of another IED&lt;br /&gt;
*Fixed grenades duplicating if the player threw it when they died&lt;br /&gt;
*Fixed grenades not exploding if the player died while having the grenade primed&lt;br /&gt;
===AngelScript===&lt;br /&gt;
*Added Engine.SetForceIntermission&lt;br /&gt;
*Added Engine.GetRoundStatus&lt;br /&gt;
*Added Engine.RunConsoleCommand&lt;br /&gt;
*Added CHL2MP_Player@ ConColor&lt;br /&gt;
*Added hook OnEntityCreation&lt;br /&gt;
*Added hook OnEntityDestruction&lt;br /&gt;
*Added Vote.ThrowError&lt;br /&gt;
*Added CGameTrace&lt;br /&gt;
*Added Color&lt;br /&gt;
&lt;br /&gt;
*Fixed Engine.Ent_Fire not sending AddOutput properly&lt;br /&gt;
*Fixed Math::RandomFloat returning -NaN instead of the actual value&lt;br /&gt;
*Fixed ASSQL not printing any errors&lt;br /&gt;
&lt;br /&gt;
*Updated the API ( https://api.zombiepanicsource.com/ )&lt;br /&gt;
===Maps===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;zpo_shreddingfield&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
**Fixed where the map used a lot of unneeded edicts&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;zpo_harvest&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
**Fixed where you could block the doors using the props to team kill everyone in the room&lt;br /&gt;
**Fixed &amp;quot;super jump&amp;quot; bridge exploit&lt;br /&gt;
**Updated the basement wall explosion&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;zps_thrillville&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
**Fixed the wall climb issue outside&lt;br /&gt;
**Fixed func_ladder&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;zps_cinema&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
**Added clip above the bookshelves&lt;br /&gt;
**Fixed Z ladder in Cinema 3&lt;br /&gt;
**Made 2 doors that can&amp;#039;t be broken easier to see&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;zps_sapidcerebrum&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
**Added a pipe in arch hall&lt;br /&gt;
**Cubemap fixes&lt;br /&gt;
**Lobby Spawn fixes&lt;br /&gt;
**Some weapons shifting&lt;br /&gt;
**Door fix&lt;br /&gt;
**Changed 2 cabinets to shelves in prop room&lt;br /&gt;
**Light origin fixes&lt;br /&gt;
**Ladder fix&lt;br /&gt;
**Sledgehammer Restored to original placement&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;zpo_aquatica&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
**Updated zombie respawn delay to 3 sec when there are 3 zombies&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;zpo_zomboeing&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
**Fixed double sprites&lt;br /&gt;
**Set outdoor lightmaps to 16&lt;br /&gt;
**Turned CSM back on&lt;br /&gt;
**Fixed vent textures, and one vent being too small&lt;br /&gt;
**Added some detail props around elevator&lt;/div&gt;</summary>
		<author><name>Wuffesan</name></author>
	</entry>
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