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	<id>https://wiki.zombiepanicsource.com/index.php?action=history&amp;feed=atom&amp;title=Version%2FZombiePanicSource%2F3.0</id>
	<title>Version/ZombiePanicSource/3.0 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.zombiepanicsource.com/index.php?action=history&amp;feed=atom&amp;title=Version%2FZombiePanicSource%2F3.0"/>
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	<updated>2026-11-04T06:38:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanicSource/3.0&amp;diff=1399&amp;oldid=prev</id>
		<title>Wuffesan: Created page with &quot;{{Version | game = ZombiePanicSource | title = Major Update | version = 3.0 | image1 =  | date = 2017-12-09 | prev = 2.4.1d | next = 3.0.1 | details =  }} It has been awhile since Zombie Panic! Source got it&#039;s major update, but after such a long wait, it&#039;s finally here! We have all enjoyed v2.4, but everything has to come to an end, but this time, it&#039;s for the better. ===Disclaimer=== &#039;&#039;&#039;Windows XP Support&#039;&#039;&#039;&lt;br&gt;&lt;code&gt;Windows XP is no longer supported in Zombie Panic! So...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanicSource/3.0&amp;diff=1399&amp;oldid=prev"/>
		<updated>2026-10-13T06:49:13Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Version | game = ZombiePanicSource | title = Major Update | version = 3.0 | image1 =  | date = 2017-12-09 | prev = 2.4.1d | next = 3.0.1 | details =  }} It has been awhile since Zombie Panic! Source got it&amp;#039;s major update, but after such a long wait, it&amp;#039;s finally here! We have all enjoyed v2.4, but everything has to come to an end, but this time, it&amp;#039;s for the better. ===Disclaimer=== &amp;#039;&amp;#039;&amp;#039;Windows XP Support&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;code&amp;gt;Windows XP is no longer supported in Zombie Panic! So...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version&lt;br /&gt;
| game = ZombiePanicSource&lt;br /&gt;
| title = Major Update&lt;br /&gt;
| version = 3.0&lt;br /&gt;
| image1 = &lt;br /&gt;
| date = 2017-12-09&lt;br /&gt;
| prev = 2.4.1d&lt;br /&gt;
| next = 3.0.1&lt;br /&gt;
| details = &lt;br /&gt;
}}&lt;br /&gt;
It has been awhile since Zombie Panic! Source got it&amp;#039;s major update, but after such a long wait, it&amp;#039;s finally here! We have all enjoyed v2.4, but everything has to come to an end, but this time, it&amp;#039;s for the better.&lt;br /&gt;
===Disclaimer===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Windows XP Support&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;code&amp;gt;Windows XP is no longer supported in Zombie Panic! Source because of it&amp;#039;s binaries and some third party libraries being used are not compatible with Windows XP.&lt;br /&gt;
In order to play Zombie Panic! Source, you can either upgrade your computer or use another one that runs Windows Vista or higher.&lt;br /&gt;
&lt;br /&gt;
We&amp;#039;re deeply sorry about this issue.&lt;br /&gt;
&lt;br /&gt;
Zombie Panic! Dev Team&amp;lt;/code&amp;gt;&lt;br /&gt;
===General===&lt;br /&gt;
*Rebuilt ZPS from scratch using Source SDK 2013 MP Branch&lt;br /&gt;
*Switched the install directory to &amp;#039;Zombie Panic! Source&amp;#039;&lt;br /&gt;
===Code===&lt;br /&gt;
*Added DiscordRPC support&lt;br /&gt;
*Added character: [[Pedro_Rodriguez|Pedro]] Rodriguez&lt;br /&gt;
*Added Steam achievements&lt;br /&gt;
*Added survivors bios&lt;br /&gt;
*Added loading logo video&lt;br /&gt;
*Added zombie shader&lt;br /&gt;
*Added AngelScript support&lt;br /&gt;
*Added Linux dedicated server support&lt;br /&gt;
*Added AFK manager system&lt;br /&gt;
*Added built-in admin. system for server owners&lt;br /&gt;
*Added Cascaded Shadow Mapping (CSM) (DirectX 9.0c and higher only)&lt;br /&gt;
*Added optional anti-panic rush&lt;br /&gt;
*Added Steam Workshop support&lt;br /&gt;
*Added breakable doors entity&lt;br /&gt;
*Fixed critical memory leak&lt;br /&gt;
*Fixed security issues reported by many Steam users&lt;br /&gt;
*Improved body hit registration&lt;br /&gt;
*Updated the information when the player looks at their teammates&lt;br /&gt;
*Updated how random_ entities spawn system works&lt;br /&gt;
*Updated VBSP and VRAD compilers for maps&lt;br /&gt;
*Updated Infection system&lt;br /&gt;
===Particles===&lt;br /&gt;
*Added gun smokes&lt;br /&gt;
*Added IED and grenade explosion particles&lt;br /&gt;
*Updated muzzle flashes&lt;br /&gt;
*Updated bullet impact effects&lt;br /&gt;
===Animations===&lt;br /&gt;
*Updated survivor animations&lt;br /&gt;
*Updated all melee animations&lt;br /&gt;
*Updated and fixed firearms animations&lt;br /&gt;
===UI===&lt;br /&gt;
*Added character selection&lt;br /&gt;
*Added vote system (similar to Left 4 Dead 2)&lt;br /&gt;
*Added game Instructor&lt;br /&gt;
*Added ZP Options&lt;br /&gt;
*Updated main menu&lt;br /&gt;
*Updated loading screen&lt;br /&gt;
*Updated score board&lt;br /&gt;
*Updated kill and microphone icons, and game tips&lt;br /&gt;
===Gamemodes===&lt;br /&gt;
*Updated Hardcore&lt;br /&gt;
*Removed ZPA&lt;br /&gt;
===Maps===&lt;br /&gt;
*Added zph_pithole&lt;br /&gt;
*Added zpo_frozenheart&lt;br /&gt;
*Added zpo_zomboeing&lt;br /&gt;
*Updated zpo_aquatica&lt;br /&gt;
*Updated zpo_biotec&lt;br /&gt;
*Updated zpo_corpsington&lt;br /&gt;
*Updated zpo_harvest&lt;br /&gt;
*Updated zpo_keretti&lt;br /&gt;
*Updated zpo_murksville&lt;br /&gt;
*Updated zpo_shreddingfield&lt;br /&gt;
*Updated zpo_subway&lt;br /&gt;
*Updated zpo_tanker&lt;br /&gt;
*Updated zps_asylum&lt;br /&gt;
*Updated zps_blackout&lt;br /&gt;
*Updated zps_cinema&lt;br /&gt;
*Updated zps_clubzombo&lt;br /&gt;
*Updated zps_corpsington&lt;br /&gt;
*Updated zps_deadend&lt;br /&gt;
*Updated zps_hauned&lt;br /&gt;
*Updated zps_keretti&lt;br /&gt;
*Updated zps_nightmare&lt;br /&gt;
*Updated zps_policestation&lt;br /&gt;
*Updated zps_ruralpanic&lt;br /&gt;
*Updated zps_sapidcerebrum&lt;br /&gt;
*Updated zps_silence&lt;br /&gt;
*Updated zps_thrillvile&lt;br /&gt;
*Updated zps_town&lt;br /&gt;
*Updated zps_underground&lt;br /&gt;
*Removed zpa_badbayou&lt;br /&gt;
*Removed zpo_haunted&lt;br /&gt;
*Removed zpa_town&lt;br /&gt;
===Misc===&lt;br /&gt;
*Added VPK format files&lt;br /&gt;
*Added ZPS console commands:&lt;br /&gt;
**status_full&lt;br /&gt;
**zps_anti_bunnyjump &lt;br /&gt;
**zps_anti_panicrush &lt;br /&gt;
**zps_hardcore &lt;br /&gt;
**zps_hardcore_infection_chance &lt;br /&gt;
**zps_hardcore_pillscure &lt;br /&gt;
**zps_hardcore_rounds&lt;br /&gt;
**zps_infection_chance &lt;br /&gt;
**zps_map&lt;br /&gt;
**zps_objective_rounds &lt;br /&gt;
**zps_survival_rounds &lt;br /&gt;
**zps_teambalance &lt;br /&gt;
**zps_testmode_limitweapons&lt;br /&gt;
**zps_waitingforplayersmode&lt;br /&gt;
**zps_shoottrough&lt;br /&gt;
**zps_afk_time&lt;br /&gt;
**zps_afk_time_lobby&lt;br /&gt;
&lt;br /&gt;
*Updated ZPS Hammer entities:&lt;br /&gt;
**logic_rounds&lt;br /&gt;
**logic_player_manager&lt;br /&gt;
**logic_hardcoretimer&lt;br /&gt;
**logic_wincounter&lt;br /&gt;
**logic_playercounter&lt;br /&gt;
**logic_music&lt;br /&gt;
**logic_script&lt;br /&gt;
**func_precipitation&lt;br /&gt;
**trigger_playercount&lt;br /&gt;
**trigger_barricade&lt;br /&gt;
**trigger_health&lt;br /&gt;
**trigger_nojump&lt;br /&gt;
**trigger_infect&lt;br /&gt;
**trigger_uninfect&lt;br /&gt;
**trigger_escape&lt;br /&gt;
**trigger_capturepoint_zp&lt;br /&gt;
**info_player_carrier&lt;br /&gt;
**info_beacon&lt;br /&gt;
**ambient_generic&lt;br /&gt;
**item_armor (removed item_battery)&lt;br /&gt;
**item_delivery&lt;br /&gt;
**item_ammo_pistol&lt;br /&gt;
**item_ammo_rifle&lt;br /&gt;
**item_ammo_shotgun&lt;br /&gt;
**item_ammo_revolver&lt;br /&gt;
**filter_activator_team&lt;br /&gt;
**filter_activator_type&lt;br /&gt;
**prop_barricade&lt;br /&gt;
**weapons_limit&lt;br /&gt;
**random_ammo&lt;br /&gt;
**random_any&lt;br /&gt;
**random_def&lt;br /&gt;
**random_weapon&lt;br /&gt;
**random_firearms&lt;br /&gt;
**random_melee&lt;br /&gt;
**random_pistol&lt;br /&gt;
**random_rifle&lt;br /&gt;
**random_shotrev&lt;br /&gt;
**game_text&lt;br /&gt;
&lt;br /&gt;
*Updated ammo boxes texture&lt;br /&gt;
*Updated rain particle&lt;br /&gt;
*Updated sv_alltalk console command&lt;br /&gt;
*Updated random_*, item_ammo_* and weapon_* spawn entities&lt;br /&gt;
*Updated all textures to use the new Shader System&lt;br /&gt;
*Updated Hammer FGD&amp;#039;s&lt;br /&gt;
*Updated mod events&lt;br /&gt;
*Updated VGUI&lt;br /&gt;
*Updated plenty of models to support prop_static&lt;br /&gt;
*Fixed many texture issues and other visual glitches&lt;br /&gt;
===Sound===&lt;br /&gt;
*Added FMODEx middleware to handle the musics&lt;br /&gt;
*Added CELT audio codec currently in use in TF2 and CS:GO&lt;br /&gt;
*Added Carrier footsteps&lt;br /&gt;
*Added 3 new soundtracks&lt;br /&gt;
*Added zombie sound cues (Roar and Spotting)&lt;br /&gt;
*Added new soundscapes&lt;br /&gt;
*Added Objective mode soundcues (when escaping and reaching timelimit)&lt;br /&gt;
*Added level specific sounddesign for zpo_frozenheart(Objective sound cue and soundeffects, item_deliver sound effects, event soundtrack) &lt;br /&gt;
*Added level specific sounddesign for zpo_zomboeing(event soundtrack and objective sound cue)&lt;br /&gt;
*Improved Steam Voice support&lt;br /&gt;
*Improved M4 and Winchester reload sounds&lt;br /&gt;
*Improved metal and wood melee weapons dropping sounds&lt;br /&gt;
*Updated infection sound&lt;br /&gt;
===Weapons===&lt;br /&gt;
*Added weapon_pipewrench&lt;br /&gt;
*Added weapon_wrench&lt;br /&gt;
*Added holster animations for melees&lt;br /&gt;
*Added holster animation for IED and grenade&lt;br /&gt;
*Added unload pistol animations&lt;br /&gt;
*Added (fixed) recoil system for firearm weaponry&lt;br /&gt;
*Updated weapon_spanner UV and textures&lt;br /&gt;
*Updated weapon_pot textures&lt;br /&gt;
*Updated weapon_fryingpan textures&lt;br /&gt;
*Updated weapon_mp5 origin placement&lt;br /&gt;
*Updated item_deliver glow system&lt;br /&gt;
*Fixed weapon_frag duplication exploit&lt;br /&gt;
===Humans===&lt;br /&gt;
*Added sharing ammo and weapon directly feature (press the drop button)&lt;br /&gt;
*Added color type at player&amp;#039;s name scaled by their HP&lt;br /&gt;
*Added bullet teammate penetration (optional by server owner)&lt;br /&gt;
*Added flashlight icon&lt;br /&gt;
*Updated movement speed&lt;br /&gt;
*Fixed where the max and current speed could be overwritten by external means&lt;br /&gt;
===Zombies===&lt;br /&gt;
*Added Carrier feature: spotting ability&lt;br /&gt;
*Added optional zombie respawn delay&lt;br /&gt;
*Added zombie movement penalty when being shot in the leg&lt;br /&gt;
*Adjusted zombie movement speed&lt;br /&gt;
*Improved Carrier roar&amp;#039;s glow effect&lt;br /&gt;
*Updated zombie vision&lt;br /&gt;
*Updated carrier textures and rig&lt;br /&gt;
*Removed knockback in mid-air&lt;br /&gt;
*Fixed where the max and current speed could be overwritten by external means&lt;/div&gt;</summary>
		<author><name>Wuffesan</name></author>
	</entry>
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