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	<id>https://wiki.zombiepanicsource.com/index.php?action=history&amp;feed=atom&amp;title=Version%2FZombiePanicSource%2F1.6</id>
	<title>Version/ZombiePanicSource/1.6 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.zombiepanicsource.com/index.php?action=history&amp;feed=atom&amp;title=Version%2FZombiePanicSource%2F1.6"/>
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	<updated>2026-11-04T19:37:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanicSource/1.6&amp;diff=1377&amp;oldid=prev</id>
		<title>Wuffesan: Created page with &quot;{{Version | game = ZombiePanicSource | title = Major Update | version = 1.6 | image1 =  | date = 2009-06-26 | prev = 1.5.3 | next = 1.6.1 | details =  }} *Hardcore mode added  *Enable for one level cycle with sv_hardcore cvar. Indicated in game name with a lowercase h (ZPS 1.6h)  *Turn on permanently with sv_hardcore_alwayson cvar. Indicated in game name with an uppercase H (ZPS 1.6H)  *sv_hardcore will be set to 1 automatically for maps with a zph...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanicSource/1.6&amp;diff=1377&amp;oldid=prev"/>
		<updated>2026-10-13T06:23:26Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Version | game = ZombiePanicSource | title = Major Update | version = 1.6 | image1 =  | date = 2009-06-26 | prev = 1.5.3 | next = 1.6.1 | details =  }} *&lt;a href=&quot;/GameMode/Hardcore&quot; title=&quot;GameMode/Hardcore&quot;&gt;Hardcore&lt;/a&gt; mode added  *Enable for one level cycle with sv_hardcore cvar. Indicated in game name with a lowercase h (ZPS 1.6h)  *Turn on permanently with sv_hardcore_alwayson cvar. Indicated in game name with an uppercase H (ZPS 1.6H)  *sv_hardcore will be set to 1 automatically for maps with a zph...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version&lt;br /&gt;
| game = ZombiePanicSource&lt;br /&gt;
| title = Major Update&lt;br /&gt;
| version = 1.6&lt;br /&gt;
| image1 = &lt;br /&gt;
| date = 2009-06-26&lt;br /&gt;
| prev = 1.5.3&lt;br /&gt;
| next = 1.6.1&lt;br /&gt;
| details = &lt;br /&gt;
}}&lt;br /&gt;
*[[GameMode/Hardcore|Hardcore]] mode added&lt;br /&gt;
&lt;br /&gt;
*Enable for one level cycle with sv_hardcore cvar. Indicated in game name with a lowercase h (ZPS 1.6h)&lt;br /&gt;
&lt;br /&gt;
*Turn on permanently with sv_hardcore_alwayson cvar. Indicated in game name with an uppercase H (ZPS 1.6H)&lt;br /&gt;
&lt;br /&gt;
*sv_hardcore will be set to 1 automatically for maps with a zph prefix.&lt;br /&gt;
&lt;br /&gt;
*Hardcore mode enables the following features:&lt;br /&gt;
*Decreased weapon efficiency.&lt;br /&gt;
*Increased zombie life counters.&lt;br /&gt;
*Dramatically shorter round time limits.&lt;br /&gt;
*100% infection.&lt;br /&gt;
*Increased number of starting zombies.&lt;br /&gt;
*All starting zombies start off as carriers.&lt;br /&gt;
*No delay in starting zombie regen after being damaged.&lt;br /&gt;
*More effective zombie push.&lt;br /&gt;
*Survivors spawn with weaker weaponry.&lt;br /&gt;
*Survivors get 1 point for every 30 seconds they survive.&lt;br /&gt;
*Barricades have half health.&lt;br /&gt;
*Survivors can see the scoreboard as zombies see it. Minus infection indicators.&lt;br /&gt;
*Infected that turn will change into carriers.&lt;br /&gt;
*An on-screen timer is enabled.&lt;br /&gt;
&lt;br /&gt;
*Late joining as a human is now disabled. Late joiners only spawn as zombies now.&lt;br /&gt;
&lt;br /&gt;
*In-game tips added to help players realize this.&lt;br /&gt;
&lt;br /&gt;
*Default timer for joining the round extended to compensate for poor connections.&lt;br /&gt;
&lt;br /&gt;
*Zombies that leave or suicide with a high amount of health will add one spawn to the zombie life counter.&lt;br /&gt;
&lt;br /&gt;
*The &amp;quot;Half magazine&amp;quot; drop ammo amount was removed.&lt;br /&gt;
&lt;br /&gt;
*Text added to indicate who said a voice command, and what the command was.&lt;br /&gt;
&lt;br /&gt;
*Large weapons now take up two slots in the inventory.&lt;br /&gt;
&lt;br /&gt;
*Added testmode as a checkbox for starting a listen server.&lt;br /&gt;
&lt;br /&gt;
*Added default icons to the map browser. More icons to come.&lt;/div&gt;</summary>
		<author><name>Wuffesan</name></author>
	</entry>
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