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	<id>https://wiki.zombiepanicsource.com/index.php?action=history&amp;feed=atom&amp;title=Version%2FZombiePanicSource%2F1.4</id>
	<title>Version/ZombiePanicSource/1.4 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.zombiepanicsource.com/index.php?action=history&amp;feed=atom&amp;title=Version%2FZombiePanicSource%2F1.4"/>
	<link rel="alternate" type="text/html" href="https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanicSource/1.4&amp;action=history"/>
	<updated>2026-10-12T22:31:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanicSource/1.4&amp;diff=1366&amp;oldid=prev</id>
		<title>Wuffesan at 20:32, 12 October 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanicSource/1.4&amp;diff=1366&amp;oldid=prev"/>
		<updated>2026-10-12T20:32:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:32, 12 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot;&gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Uberpush (As a zombie, holding shift and doing a &amp;quot;push&amp;quot; results in a stronger push, at the cost of one feed-o-meter unit.)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Uberpush (As a zombie, holding shift and doing a &amp;quot;push&amp;quot; results in a stronger push, at the cost of one feed-o-meter unit.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*New weapons: [[IED]] and [[M4]] added.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*New weapons: [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weapon/Satchel|&lt;/ins&gt;IED]] and [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weapon/M4|&lt;/ins&gt;M4]] added.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*All survivors now get a phone by default (Requires you bind it, command &amp;quot;phone&amp;quot;, listed in keyboard options.)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*All survivors now get a phone by default (Requires you bind it, command &amp;quot;phone&amp;quot;, listed in keyboard options.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Kill sounds (when you kill a zombie, you have a random chance of automatically taunting a new type of taunt.)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Kill sounds (when you kill a zombie, you have a random chance of automatically taunting a new type of taunt.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*New model: [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jessica&lt;/del&gt;|Waitress]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*New model: [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jessica_Mannings&lt;/ins&gt;|Waitress]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*New map: [[Maps/zpo_keretti|ZPO_Keretti]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*New map: [[Maps/zpo_keretti|ZPO_Keretti]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key zpsite_wiki:diff:1.41:old-1365:rev-1366:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Wuffesan</name></author>
	</entry>
	<entry>
		<id>https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanicSource/1.4&amp;diff=1365&amp;oldid=prev</id>
		<title>Wuffesan: Created page with &quot;{{Version | game = ZombiePanicSource | title = Major Update | version = 1.4 | image1 =  | date = 2008-11-11 | prev = 1.3.1 | next = 1.4.1 | details =  }} *Autovision now an advanced multiplayer option (turn on zombie vision automatically when you spawn as zombie).  *Noscoot is now an advanced multiplayer option (old inventory system, for those who do not like the scoot).  *Togglewalk is now an advanced multiplayer option (Make the walk key a &quot;toggle&quot; key, to turn walk on...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanicSource/1.4&amp;diff=1365&amp;oldid=prev"/>
		<updated>2026-10-12T20:30:57Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Version | game = ZombiePanicSource | title = Major Update | version = 1.4 | image1 =  | date = 2008-11-11 | prev = 1.3.1 | next = 1.4.1 | details =  }} *Autovision now an advanced multiplayer option (turn on zombie vision automatically when you spawn as zombie).  *Noscoot is now an advanced multiplayer option (old inventory system, for those who do not like the scoot).  *Togglewalk is now an advanced multiplayer option (Make the walk key a &amp;quot;toggle&amp;quot; key, to turn walk on...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version&lt;br /&gt;
| game = ZombiePanicSource&lt;br /&gt;
| title = Major Update&lt;br /&gt;
| version = 1.4&lt;br /&gt;
| image1 = &lt;br /&gt;
| date = 2008-11-11&lt;br /&gt;
| prev = 1.3.1&lt;br /&gt;
| next = 1.4.1&lt;br /&gt;
| details = &lt;br /&gt;
}}&lt;br /&gt;
*Autovision now an advanced multiplayer option (turn on zombie vision automatically when you spawn as zombie).&lt;br /&gt;
&lt;br /&gt;
*Noscoot is now an advanced multiplayer option (old inventory system, for those who do not like the scoot).&lt;br /&gt;
&lt;br /&gt;
*Togglewalk is now an advanced multiplayer option (Make the walk key a &amp;quot;toggle&amp;quot; key, to turn walk on/off instead of having to hold it)&lt;br /&gt;
&lt;br /&gt;
*Uberpush (As a zombie, holding shift and doing a &amp;quot;push&amp;quot; results in a stronger push, at the cost of one feed-o-meter unit.)&lt;br /&gt;
&lt;br /&gt;
*New weapons: [[IED]] and [[M4]] added.&lt;br /&gt;
&lt;br /&gt;
*All survivors now get a phone by default (Requires you bind it, command &amp;quot;phone&amp;quot;, listed in keyboard options.)&lt;br /&gt;
&lt;br /&gt;
*Kill sounds (when you kill a zombie, you have a random chance of automatically taunting a new type of taunt.)&lt;br /&gt;
&lt;br /&gt;
*New model: [[Jessica|Waitress]]&lt;br /&gt;
&lt;br /&gt;
*New map: [[Maps/zpo_keretti|ZPO_Keretti]]&lt;br /&gt;
&lt;br /&gt;
*Updates to [[Maps/zps_silence|Silence]], [[Maps/zps_deadend|deadend]], [[Maps/zpo_biotec|biotec]], [[Maps/zpo_subway|zpo_subway]], and [[Maps/zps_town|town]].&lt;br /&gt;
&lt;br /&gt;
*MOTD text file now updates the left panel of the &amp;quot;Join game&amp;quot; screen.&lt;br /&gt;
&lt;br /&gt;
*Dropping ammo/weapons now keeps you from picking items up for a very brief moment (1 second).&lt;br /&gt;
&lt;br /&gt;
*Walking backwards now isn&amp;#039;t as speedy as it once was.&lt;br /&gt;
&lt;br /&gt;
*Func_Ladder added&lt;br /&gt;
&lt;br /&gt;
*Bunnyhop fix (Repeat jumping slows you down)&lt;br /&gt;
&lt;br /&gt;
*Headshot to zombies head now triggers gibbing&lt;br /&gt;
&lt;br /&gt;
*Dev and Contributor in-game avatar border added (Contrib status for others added soon)&lt;/div&gt;</summary>
		<author><name>Wuffesan</name></author>
	</entry>
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