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	<id>https://wiki.zombiepanicsource.com/index.php?action=history&amp;feed=atom&amp;title=Version%2FZombiePanicSource%2F1.2b</id>
	<title>Version/ZombiePanicSource/1.2b - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.zombiepanicsource.com/index.php?action=history&amp;feed=atom&amp;title=Version%2FZombiePanicSource%2F1.2b"/>
	<link rel="alternate" type="text/html" href="https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanicSource/1.2b&amp;action=history"/>
	<updated>2026-10-12T22:31:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanicSource/1.2b&amp;diff=1360&amp;oldid=prev</id>
		<title>Wuffesan at 20:21, 12 October 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanicSource/1.2b&amp;diff=1360&amp;oldid=prev"/>
		<updated>2026-10-12T20:21:14Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:21, 12 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| date = 2008-02-15&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| date = 2008-02-15&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| prev = 1.0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| prev = 1.0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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		<author><name>Wuffesan</name></author>
	</entry>
	<entry>
		<id>https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanicSource/1.2b&amp;diff=1359&amp;oldid=prev</id>
		<title>Wuffesan: Created page with &quot;{{Version | game = ZombiePanicSource | title = Patch v1.2b | version = 1.2b | image1 =  | date = 2008-02-15 | prev = 1.0 | next = 1.2b | details =  }}  *Global banning is now in effect.  *A player now catches on fire if they stand in a fire for atleast 2.5 secs.  *Slowed players down when bunny hopping or backpedaling.  *Adjusted weights on items.  *Updated weapon skins.  *Fixed weapon icons clipping and detail issues.  *Added objective mode (Map...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanicSource/1.2b&amp;diff=1359&amp;oldid=prev"/>
		<updated>2026-10-12T20:20:59Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Version | game = ZombiePanicSource | title = Patch v1.2b | version = 1.2b | image1 =  | date = 2008-02-15 | prev = 1.0 | next = 1.2b | details =  }}  *Global banning is now in effect.  *A player now catches on fire if they stand in a fire for atleast 2.5 secs.  *Slowed players down when bunny hopping or backpedaling.  *Adjusted weights on items.  *Updated weapon skins.  *Fixed weapon icons clipping and detail issues.  *Added &lt;a href=&quot;/GameMode/Objective&quot; title=&quot;GameMode/Objective&quot;&gt;objective mode&lt;/a&gt; (Map...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version&lt;br /&gt;
| game = ZombiePanicSource&lt;br /&gt;
| title = Patch v1.2b&lt;br /&gt;
| version = 1.2b&lt;br /&gt;
| image1 = &lt;br /&gt;
| date = 2008-02-15&lt;br /&gt;
| prev = 1.0&lt;br /&gt;
| next = 1.2b&lt;br /&gt;
| details = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Global banning is now in effect.&lt;br /&gt;
&lt;br /&gt;
*A player now catches on fire if they stand in a fire for atleast 2.5 secs.&lt;br /&gt;
&lt;br /&gt;
*Slowed players down when bunny hopping or backpedaling.&lt;br /&gt;
&lt;br /&gt;
*Adjusted weights on items.&lt;br /&gt;
&lt;br /&gt;
*Updated weapon skins.&lt;br /&gt;
&lt;br /&gt;
*Fixed weapon icons clipping and detail issues.&lt;br /&gt;
&lt;br /&gt;
*Added [[GameMode/Objective|objective mode]] ([[Maps/zpo_subway|zpo_subway]] first map).&lt;br /&gt;
&lt;br /&gt;
*Added 2 new models (human [[Marcus_Lewis|cop]] w/ its zombie version).&lt;br /&gt;
&lt;br /&gt;
*Fixed various memory access and allocation bugs (improves stability).&lt;br /&gt;
&lt;br /&gt;
*Added new melee weapons ([[Weapon/Pipe|pipe]], [[Weapon/Spanner|spanner]] , and more).&lt;br /&gt;
&lt;br /&gt;
*Added new maps ([[Maps/zps_asylum|zps_asylum]], [[Maps/zps_industry|zps_industry]], and more).&lt;br /&gt;
&lt;br /&gt;
*Updated previous maps ([[Maps/zps_deadblock|zps_deadblock]], [[Maps/zps_silence|zps_silence]], and more).&lt;br /&gt;
&lt;br /&gt;
*Added roundtimeleft and lastinv console command.&lt;br /&gt;
&lt;br /&gt;
*Adjusted [[Weapon/AK47|ak47]] rate of fire, recoil, and damage.&lt;br /&gt;
&lt;br /&gt;
*Adjusted [[Weapon/MP5|mp5]] recoil and damage.&lt;br /&gt;
&lt;br /&gt;
*Panic is now on a 20 sec cooldown and when used it bypass fatigue for 5 secs.&lt;br /&gt;
&lt;br /&gt;
*Increased overall movement speed slightly to fit with new fatigue system.&lt;br /&gt;
&lt;br /&gt;
*[[Carrier]] is now highlighted in the scoreboard.&lt;br /&gt;
&lt;br /&gt;
*Fatigue system now working, fatigue indicator is in top left corner. Should be almost as slow as a zombie when fully fatigued.&lt;br /&gt;
&lt;br /&gt;
*Walk now enabled, fatigue should not take effect when you are walking.&lt;br /&gt;
&lt;br /&gt;
*Enabled spectator modes.&lt;br /&gt;
&lt;br /&gt;
*Carrier now have a chance of infecting survivors from an attack (10%).&lt;br /&gt;
&lt;br /&gt;
*Humans should now not be able to see each other&amp;#039;s health.&lt;br /&gt;
&lt;br /&gt;
*Fixed zombies being able to see survivors&amp;#039; head label.&lt;br /&gt;
&lt;br /&gt;
*Fixed major bug where players kept a death grip of their current weapon when they die or disconnect (made weapon disappear for an entire round).&lt;br /&gt;
&lt;br /&gt;
*Players can now push objects around using alternate fire when hands are empty. (Zombies hold no weapons so can always push)&lt;br /&gt;
&lt;br /&gt;
*Fixed bug where the player was facing the wrong direction to others.&lt;br /&gt;
&lt;br /&gt;
*Drown sound plays when you die in the water.&lt;br /&gt;
&lt;br /&gt;
*Anti-camping sound plays every 15 secs when you camp for 30 secs.&lt;br /&gt;
&lt;br /&gt;
*Fixed squashed player list dialog.&lt;br /&gt;
&lt;br /&gt;
*Added some miscellaneous missing files.&lt;br /&gt;
&lt;br /&gt;
*Sourcemod menus should now work&lt;br /&gt;
&lt;br /&gt;
*Zombie life calculator should now also count people in the lobby when calculating.&lt;/div&gt;</summary>
		<author><name>Wuffesan</name></author>
	</entry>
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