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	<id>https://wiki.zombiepanicsource.com/index.php?action=history&amp;feed=atom&amp;title=Version%2FZombiePanic%2F1.1</id>
	<title>Version/ZombiePanic/1.1 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.zombiepanicsource.com/index.php?action=history&amp;feed=atom&amp;title=Version%2FZombiePanic%2F1.1"/>
	<link rel="alternate" type="text/html" href="https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanic/1.1&amp;action=history"/>
	<updated>2026-05-14T14:16:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanic/1.1&amp;diff=74&amp;oldid=prev</id>
		<title>Wuffesan at 03:55, 10 June 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanic/1.1&amp;diff=74&amp;oldid=prev"/>
		<updated>2025-06-10T03:55:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:55, 9 June 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| image1 =  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| image1 =  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| version = 1.1&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| version = 1.1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| date = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2005&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;17&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| date = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2025&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;06&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| expected = &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| prev = 1.0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| prev = 1.0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| next =  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| next =  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Wuffesan</name></author>
	</entry>
	<entry>
		<id>https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanic/1.1&amp;diff=56&amp;oldid=prev</id>
		<title>Wuffesan: Created page with &quot;{{Version | title = 20th Anniversary Update | game = ZombiePanic | image1 =  | version = 1.1 | date = 2005-10-17 | expected =  | prev = 1.0 | next =  | details =  }}The entire source code from the ground up using &quot;BugfixedHL&quot; as a base, source code is available at [https://github.com/Monochrome-Inc/zombiepanic-hl GitHub].  === Changelog === Pre-Release Candidate #11d:  * Fixed zombie health regen ignoring being hurt * Fixed zombies being allergic to water, no more drowni...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanic/1.1&amp;diff=56&amp;oldid=prev"/>
		<updated>2025-06-10T03:24:42Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Version | title = 20th Anniversary Update | game = ZombiePanic | image1 =  | version = 1.1 | date = 2005-10-17 | expected =  | prev = 1.0 | next =  | details =  }}The entire source code from the ground up using &amp;quot;BugfixedHL&amp;quot; as a base, source code is available at [https://github.com/Monochrome-Inc/zombiepanic-hl GitHub].  === Changelog === Pre-Release Candidate #11d:  * Fixed zombie health regen ignoring being hurt * Fixed zombies being allergic to water, no more drowni...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version&lt;br /&gt;
| title = 20th Anniversary Update&lt;br /&gt;
| game = ZombiePanic&lt;br /&gt;
| image1 = &lt;br /&gt;
| version = 1.1&lt;br /&gt;
| date = 2005-10-17&lt;br /&gt;
| expected = &lt;br /&gt;
| prev = 1.0&lt;br /&gt;
| next = &lt;br /&gt;
| details = &lt;br /&gt;
}}The entire source code from the ground up using &amp;quot;BugfixedHL&amp;quot; as a base, source code is available at [https://github.com/Monochrome-Inc/zombiepanic-hl GitHub].&lt;br /&gt;
&lt;br /&gt;
=== Changelog ===&lt;br /&gt;
Pre-Release Candidate #11d:&lt;br /&gt;
&lt;br /&gt;
* Fixed zombie health regen ignoring being hurt&lt;br /&gt;
* Fixed zombies being allergic to water, no more drowning&lt;br /&gt;
* Fixed zombies being damaged by poison&lt;br /&gt;
* Fixed zombies being able to reduce zombie lives themselves&lt;br /&gt;
&lt;br /&gt;
* Infinite reload fix for shotgun if we reach 0 clip and 0 spare ammo&lt;br /&gt;
* Updated the mainmenu to be more WON like (by the_uaredead)&lt;br /&gt;
* Added a new zombie health regen code&lt;br /&gt;
* Updated the shotgun animation for primary fire&lt;br /&gt;
* Fixed fuse.wav not being precached for the TNT&lt;br /&gt;
* Fixed zombies not having 200hp&lt;br /&gt;
* Fixed players not glowing when playing as a zombie&lt;br /&gt;
* Fixed time running out causing all rounds to break&lt;br /&gt;
* Fixed bodies from previous round causing a crash&lt;br /&gt;
* Fixed where 0 lives remaining would insta end the round. Now it requires all zombie players to be dead&lt;br /&gt;
* Fixed a minor spectator bug, where it would draw the player model when it shouldn&amp;#039;t on the next round&lt;br /&gt;
* Fixed where if there are no extra lives and the player died, it wouldn&amp;#039;t create a corpse&lt;br /&gt;
* Fixed a rare melee crash bug&lt;br /&gt;
* Fixed pump action shotgun being automatic&lt;br /&gt;
* Fixed where you could skip the pump action&lt;br /&gt;
* Fixed grenade and satchel not allowing more than 1 to be picked up&lt;br /&gt;
* Fixed ammo counter on the HUD not going to red for certain weapons&lt;br /&gt;
* Fixed &amp;quot;drop unused ammo&amp;quot; having a weird vector&lt;br /&gt;
* Fixed infinite reloading bug&lt;br /&gt;
* Added fatigue, a simplified version from ZPS (replaces jump delay)&lt;br /&gt;
* Added static weapon spawn list, this will fix custom maps from having no weapons/items on the next round&lt;br /&gt;
* Updated default ammo given&lt;br /&gt;
* Updated beretta, crowbar and shotgun firerate (by Dapocaginous Cacomistle)&lt;br /&gt;
* Updated &amp;quot;show steamid&amp;quot; and &amp;quot;show netloss&amp;quot; as disabled by default&lt;br /&gt;
* Updated how the weapons read firerate &amp;amp; other information, should fix the weird firerate bug for clients&lt;br /&gt;
* Fixed beretta and 357 being automatic weapons&lt;br /&gt;
* Fixed shotgun&amp;#039;s weird pump pitch&lt;br /&gt;
* Fixed zombies dropping backpacks when they shouldn&amp;#039;t&lt;br /&gt;
* Fixed dead corpses not being removed on new round&lt;br /&gt;
* Fixed &amp;quot;spectate&amp;quot; command bug&lt;br /&gt;
* Removed temp zombie vision with a proper one made from scratch&lt;br /&gt;
* Updated ammo bank to have rounded corners&lt;br /&gt;
* Removed alt-fire from the beretta / glock and shotgun&lt;br /&gt;
* Fixed flashlight / zombovision using the wrong audio channel&lt;br /&gt;
* Fixed a vector crash if you switch sv_testmode from 1 to 0 if we have no survivors.&lt;br /&gt;
* Added cl_zpssound into Advanced Options, to toggle on/off the ZPS styled round start &amp;amp; win states&lt;br /&gt;
* Added missing &amp;quot;zombieclick&amp;quot; audio when choosing for zombie volunteer&lt;br /&gt;
* Added damage values for the zombie arms&lt;br /&gt;
* Updated slowed the fire rate for the zombie arms, but increased it&amp;#039;s damage&lt;br /&gt;
* Updated weapon script parser&lt;br /&gt;
* Fixed being able to spam active ammo drop (causing ammo duplication)&lt;br /&gt;
* Fixed drop unused ammo ignoring pistol ammo&lt;br /&gt;
* Fixed a typo in the mapcycle file&lt;br /&gt;
* Fixed last player from respawning at the wrong time&lt;br /&gt;
* Fixed invisible zombie vision (still need to be tweaked so that the only the zombie themselves can see it)&lt;br /&gt;
* Fixed default name not being &amp;quot;Survivor&amp;quot;&lt;br /&gt;
* Added Linux client &amp;amp; Server binaries&lt;br /&gt;
* Fixed healthkits being removed incorrectly&lt;br /&gt;
* Fixed where it refused to change to a new map&lt;br /&gt;
* Fixed &amp;quot;Last Zombie Check&amp;quot; ignoring the time delay&lt;br /&gt;
* Fixed rounds not being properly shown for clients (unless they rejoined)&lt;br /&gt;
* Fixed ammo &amp;amp; items not being deleted on new round&lt;br /&gt;
* Fixed ammo being spawned within world on some maps with the random spawner&lt;br /&gt;
* Added audio &amp;amp; text for when survivors and/or zombies win (+ if it&amp;#039;s a draw/stalemate)&lt;br /&gt;
* Added team filter for buttons&lt;br /&gt;
* Added team filters for game_text&lt;br /&gt;
* Fixed spawn location table&lt;br /&gt;
* Fixed players being able to pickup weapons they already own&lt;br /&gt;
* Updated ammo entities to only give required amount&lt;br /&gt;
* Added info_objective (&amp;amp; _set) entity for Objective Gamemode&lt;br /&gt;
* Added player suicide delay from v1.0&lt;br /&gt;
* Added proper round restart&lt;br /&gt;
* Fixed &amp;quot;StartDeathCam&amp;quot; not looking for &amp;quot;info_player_observer&amp;quot;&lt;br /&gt;
* Added mp_roundlimit, default is 5&lt;br /&gt;
* Added v1.01 unofficial patch for zps_ruins.bsp&lt;br /&gt;
* Added 3 new sv_testmode commands called &amp;quot;dev_spec&amp;quot;, &amp;quot;dev_zombie&amp;quot; and &amp;quot;dev_human&amp;quot;&lt;br /&gt;
* Added 3 new entities called &amp;quot;info_random_item&amp;quot;, &amp;quot;info_random_weapon&amp;quot; and &amp;quot;info_random_ammo&amp;quot;&lt;br /&gt;
* Updated all maps to use the new random spawners&lt;br /&gt;
* Removed mp_flashlight, as its now obsolete&lt;br /&gt;
* Fixed zombies not having zombo vision&lt;br /&gt;
* Added new sounds for flashlight &amp;amp; zombo vision (ported from ZPS)&lt;br /&gt;
* Fixed &amp;quot;zomambient11&amp;quot; not being precached&lt;br /&gt;
* Fixed objective mode ignoring &amp;quot;sv_testmode&amp;quot;&lt;br /&gt;
* Cleaned up listenserver.cfg&lt;br /&gt;
* Removed obsolete files from the zip file&lt;/div&gt;</summary>
		<author><name>Wuffesan</name></author>
	</entry>
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