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	<id>https://wiki.zombiepanicsource.com/index.php?action=history&amp;feed=atom&amp;title=Version%2FZombiePanic%2F0.94</id>
	<title>Version/ZombiePanic/0.94 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.zombiepanicsource.com/index.php?action=history&amp;feed=atom&amp;title=Version%2FZombiePanic%2F0.94"/>
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	<updated>2026-05-14T14:17:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanic/0.94&amp;diff=53&amp;oldid=prev</id>
		<title>Wuffesan: Created page with &quot;{{Version | title = Version 0.94 | game = ZombiePanic | image1 =  | version = 0.94 | date = 2005-02-15 | prev = 0.93 | next = 1.0 | details =  }}  === Changelog === Fixes:  * Anti-telefragging code re-re-written by Rhone, now with special non-spawn-inside-your-friends-or-walls-or-outside-the-map Technology™  * Spectator mode disabled temporarily to prevent exploits.  * Set many more entities to reset upon a new round beginning (To avoid doors not resetting, sounds stil...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.zombiepanicsource.com/index.php?title=Version/ZombiePanic/0.94&amp;diff=53&amp;oldid=prev"/>
		<updated>2025-06-10T03:16:45Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Version | title = Version 0.94 | game = ZombiePanic | image1 =  | version = 0.94 | date = 2005-02-15 | prev = 0.93 | next = 1.0 | details =  }}  === Changelog === Fixes:  * Anti-telefragging code re-re-written by Rhone, now with special non-spawn-inside-your-friends-or-walls-or-outside-the-map Technology™  * Spectator mode disabled temporarily to prevent exploits.  * Set many more entities to reset upon a new round beginning (To avoid doors not resetting, sounds stil...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version&lt;br /&gt;
| title = Version 0.94&lt;br /&gt;
| game = ZombiePanic&lt;br /&gt;
| image1 = &lt;br /&gt;
| version = 0.94&lt;br /&gt;
| date = 2005-02-15&lt;br /&gt;
| prev = 0.93&lt;br /&gt;
| next = 1.0&lt;br /&gt;
| details = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Changelog ===&lt;br /&gt;
Fixes:&lt;br /&gt;
&lt;br /&gt;
* Anti-telefragging code re-re-written by Rhone, now with special non-spawn-inside-your-friends-or-walls-or-outside-the-map Technology™&lt;br /&gt;
&lt;br /&gt;
* Spectator mode disabled temporarily to prevent exploits.&lt;br /&gt;
&lt;br /&gt;
* Set many more entities to reset upon a new round beginning (To avoid doors not resetting, sounds still continuing to play, etc).&lt;br /&gt;
&lt;br /&gt;
Changes:&lt;br /&gt;
&lt;br /&gt;
* Objective style maps more fully implemented (zpo_mapname).&lt;br /&gt;
&lt;br /&gt;
* New brush-based entity trigger_endround will trigger a win for the Survivor team when any Survivor touches it.&lt;br /&gt;
&lt;br /&gt;
* func_buttons can be set to triggerable only by the Survivor team.&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Damaged by Explosions only&amp;quot; flag added to func_breakables. When checked, only explosive damage counts towards breaking the func_breakable.&lt;br /&gt;
&lt;br /&gt;
* game_text entities can be set to be viewable by either team only or both.&lt;br /&gt;
&lt;br /&gt;
* New zombie.fgd file to reflect the entity changes.&lt;br /&gt;
&lt;br /&gt;
* New version of zp_zna (Thanks Bloodix!)&lt;br /&gt;
&lt;br /&gt;
* Added zp_hotel_final (Thanks incy247!)&lt;br /&gt;
&lt;br /&gt;
* Added zpo_darkslay (Thanks Bloodix!)&lt;br /&gt;
&lt;br /&gt;
* Added zpo_nation_pt1 (Thanks hi!)&lt;br /&gt;
&lt;br /&gt;
* Added zpo_quad17 (No thanks to Twilight!)&lt;br /&gt;
&lt;br /&gt;
* Linux Server .so file updated to 0.94&lt;/div&gt;</summary>
		<author><name>Wuffesan</name></author>
	</entry>
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